AI Insights · Timothy · October 2021
Top 5 City Building Games on Android in Denmark Q3 2021
Explore the performance of the top 5 city building games on the Android platform in Denmark during Q3 2021, including trends in downloads, revenue, and active users.
In the third quarter of 2021, the city building game genre saw some fascinating trends on the Android platform in Denmark. Let's delve into the performance of the top 5 games: Craftheim - Lumberjack Island, Merge Mayor - Match Puzzle, City Takeover, Trailer Park Boys:Greasy Money, and Global City: Building Games. Here’s a closer look at their performance metrics.
Craftheim - Lumberjack Island
Released by CASUAL AZUR GAMES, this game experienced a significant surge in popularity. Weekly downloads started at a modest 9 in mid-July but skyrocketed to a peak of 2.1K in early September. Correspondingly, weekly active users also saw a sharp increase from 21 in late July to nearly 3K in early September. Revenue trends were modest but consistent, peaking at around $61 in the final week of September.
Merge Mayor - Match Puzzle
Published by StarBerry Games, this game maintained a relatively steady pace in Denmark. Weekly downloads fluctuated between 97 and 323, with a notable increase towards the end of September. Revenue saw a peak of approximately $383 in late August, while weekly active users remained stable, ranging from 867 to 1.3K throughout the quarter.
City Takeover
VOODOO's City Takeover had a more subdued quarter. Weekly downloads started at 183 in late June and gradually declined to 47 by the end of September. Active users mirrored this trend, decreasing from 1.2K in late June to 728 by the end of the quarter. Revenue remained low, peaking at $16 in mid-September.
Trailer Park Boys:Greasy Money
East Side Games Studio's Trailer Park Boys:Greasy Money had a varied quarter. Despite a drop in downloads from 253 in early August to just 47 in late September, the game maintained a strong revenue stream, peaking at $2.3K in late June and $1.9K in the final week of September. Active users saw a high of 763 in early August but dipped to 540 by the end of September.
Global City: Building Games
MY.GAMES B.V.'s Global City: Building Games showed moderate but steady performance. Downloads ranged from 47 in late June to a peak of 144 in early September. Revenue peaked at $665 in late June, with another significant spike of $600 in late July. Active users remained fairly consistent, ranging between 173 and 270 throughout the quarter.
These insights offer a glimpse into the dynamics of the city building game genre in Denmark on the Android platform during Q3 2021. For more detailed insights and data, visit Sensor Tower.